Joe Chung ︎


Creative Technologist

I research, design, prototype, build, test physical and digital interfaces,
to connect humans to knowledge
and each other.


Joe Chung ︎

Creative Technologist

I research, design, prototype, build, test physical and digital interfaces, to connect humans to knowledge
and each other.









Androidify, Google Android, 2024


Androidify is a fun generative AI web app that builds a customized Android Bot of yourself.

Tasked with customizing Bots using user uploaded images, I experimented extensively with state-of-the-art image generation, image description and fine tuning methods of the time, creating  prototypes to showcase the proposed solutions, and provided recommendations to technology, (like Imagen 3), resourcing and processes.

Give it a go at androidify.com

Prototyped in Google Cloud Platform solutions and ComfyUI.

R/GA Collaborators: Katrina Bekessy, Nick Coronges

Generative AI Research & Prototyping

The City of Genius, Moncler, 2024


The City of Genius is an immersive web experience that brings the atmosphere of The City of Genius event in Shanghai right to the browser. 

Tasked with creating a 3D carousel-like interface that performs well both technically and visually, I prototyped various approaches, and built out the final product. I implemented a momentum-based swipe that allows fast travel to the desired designer building.

Winner of Campaign’s The List No. 1 Customer Experience of 2024.

Experience it on The City of Genius site.

Developed complete immersive experience in Playcanvas in Javascript.

Collaborators: Moncler x R/GA

3D Web Development & Prototyping, Game Engine Development


Meet Brand You photobooth, Meta for Business Korea, 2023


Meet Brand You photobooth was part of the Meet Brand You Meta for Business event held in Seoul. Visitors could get their short form videos taken in a light tunnel synchronized to Spark AR effects overlaid, and download a custom version with their name and profile picture at the end. 

Tasked with creating an experience personalized to each visitor, I designed the technical solution architecture coordinating the videographer’s mobile devices with the interactive light tunnel and backend system, as well as visitor flow that coordinates all on-site service staff.

Developed in Touchdesigner.

Collaborators: Meta x R/GA

Real-time system design, User Experience design

able., MFA Thesis Project, 2021


able. (Augmented Bench Learning Experiences) is a collection of physical and digital tools for remote novice electronics makers, using a mobile device. More information on the thesis show website.

Developed in A-Frame, AR.js, using ESP32.

Advisors: Katherine Moriwaki, Andrew Zornoza, Aya Karpinska, Louisa Campbell




Augmented reality Design & Development, Research


ARduino, 2020


ARduino is a series of form explorations for modular augmented reality displays used during electronics making.

Created in Fusion360.

Advisor: Jason Aston

 

Augmented Reality Design, Data Visualization, 3D Modelling