Androidify, Google Android, 2024
Androidify is a fun generative AI web app that builds a customized Android Bot of yourself.
Tasked with customizing Bots using user uploaded images, I experimented extensively with state-of-the-art image generation, image description and fine tuning methods of the time, creating prototypes to showcase the proposed solutions, and provided recommendations to technology, (like Imagen 3), resourcing and processes.
Give it a go at androidify.com
Prototyped in Google Cloud Platform solutions and ComfyUI.
R/GA Collaborators: Katrina Bekessy, Nick Coronges
Generative AI Research & Prototyping

The City of Genius, Moncler, 2024
The City of Genius is an immersive web experience that brings the atmosphere of The City of Genius event in Shanghai right to the browser.
Tasked with creating a 3D carousel-like interface that performs well both technically and visually, I prototyped various approaches, and built out the final product. I implemented a momentum-based swipe that allows fast travel to the desired designer building.
Winner of Campaign’s The List No. 1 Customer Experience of 2024.
Experience it on The City of Genius site.
Developed complete immersive experience in Playcanvas in Javascript.
Collaborators: Moncler x R/GA
3D Web Development & Prototyping, Game Engine Development

Meet Brand You photobooth, Meta for Business Korea, 2023
Meet Brand You photobooth was part of the Meet Brand You Meta for Business event held in Seoul. Visitors could get their short form videos taken in a light tunnel synchronized to Spark AR effects overlaid, and download a custom version with their name and profile picture at the end.
Tasked with creating an experience personalized to each visitor, I designed the technical solution architecture coordinating the videographer’s mobile devices with the interactive light tunnel and backend system, as well as visitor flow that coordinates all on-site service staff.
Developed in Touchdesigner.
Collaborators: Meta x R/GA
Real-time system design, User Experience design


able., MFA Thesis Project, 2021
able. (Augmented Bench Learning Experiences) is a collection of physical and digital tools for remote novice electronics makers, using a mobile device. More information on the thesis show website.
Developed in A-Frame, AR.js, using ESP32.
Advisors: Katherine Moriwaki, Andrew Zornoza, Aya Karpinska, Louisa Campbell
Augmented reality Design & Development, Research



ARduino, 2020
ARduino is a series of form explorations for modular augmented reality displays used during electronics making.
Created in Fusion360.
Advisor: Jason Aston
Augmented Reality Design, Data Visualization, 3D Modelling


