pin(gpong)ball, 2020
pin(gpong)ball is a customizable projected pinball machine, with physical and digital parts.
Players can set up their own digital pinball machine with real physics, using real physical objects. In this current implementation, shaped plastic pieces are used as anchors for digital cartoon bumpers, but potentially players can also use their own objects to interact with the digital pinballs.
Developed in Openframeworks (C++), using ofxBox2d, ofArduino (StandardFirmata), ofxCV and ofKinect libraries.
Code and more info on Github, and my process log is here.
Advisors: Kyle Li, Michael Wolf